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Terror Zones

Diablo Clone Tracker

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Kindly provided by d2runewizard.com

Harmony

Missile Weapons

tirruneithrunesolrunekorune
'TirIthSolKo'
Level 10 Vigor Aura When Equipped+200-275% Enhanced Damage (varies)+9 to Minimum Damage+9 to Maximum DamageAdds 55-160 Fire DamageAdds 55-160 Lightning DamageAdds 55-160 Cold Damage+2-6 to Valkyrie (varies)+10 to DexterityRegenerate Mana 20%+2 to Mana After Each Kill+2 to Light RadiusLevel 20 Revive (25 Charges)
Good for:
(Ama)Frost/Fire (Ama)Frost Maiden

Harmony is a versatile bow runeword in Diablo 2 Resurrected best known for its Level 10 Vigor Aura When Equipped, which grants 36% faster run/walk. Created with Tir + Ith + Sol + Ko in any 4-socket bow or crossbow, it's primarily used on weapon swap for magic finding runs.

The Magic Find Speed Weapon

Most characters keep Harmony on weapon swap to run faster through short MF routes like Pindle, Travincal, and Shenk/Eldritch. The Vigor aura significantly reduces travel time through town and between packs. Harmony also grants +200-275% Enhanced Damage, Adds 55-160 Fire/Lightning/Cold Damage (all three elements), +2-6 to Valkyrie, and Level 20 Revive (25 Charges). The Valkyrie works for any class without skill point investment, though it's capped at +3 on Amazons due to Oskill mechanics.

Additional Uses

Early-game Bowazons can use Harmony as a main weapon for decent elemental damage and free Valkyrie. Summoner builds (Necromancers, Druids) sometimes equip it on Act 1 Rogue mercenaries to speed up minions. For speed farming, Harmony outperforms teleport on certain short routes.