Terror Zones
Diablo Clone Tracker
| Ladder | Non-Ladder | |
|---|---|---|
| Softcore | US EU ASIA | US EU ASIA |
| Hardcore | US EU ASIA | US EU ASIA |
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The Rising Sun
Amulet
Rarity: 5/75Required Level: 60+2 to Fire Skills2% Chance to Cast Level 13-19 Meteor When Struck+ (0.75 Per Character Level) 0-74 Fire Absorb (Based On Character Level)Adds 24-48 Fire DamageReplenish Life +10+4 to Light RadiusThe Rising Sun is a specialized fire-focused amulet that offers a unique defensive mechanic alongside skill bonuses. This mid-tier unique provides a compelling choice for fire sorceresses, fire druids, and fire-based builds seeking both offensive power and fire damage mitigation.
Fire Skills & Scaling
The +2 to Fire Skills enhances key abilities for fire builds, including Fireball, Meteor, Inferno, and Fire Mastery on sorceresses. This bonus improves spell damage output and farming efficiency, though it falls short of Mara's Kaleidoscope, which provides +2 to All Skills alongside all resistances. Rising Sun trades versatility for fire-specific specialization, making it ideal when you're committed to pure fire damage.
Fire Absorb - The Core Mechanic
The standout feature is +(0.75 Per Character Level) Fire Absorb, scaling up to +74 Fire Absorb at level 99. This passive defensive tool converts incoming fire damage into healing, allowing fire sorceresses to actually be healed by enemy fire attacks. Combined with gear like Hotspur boots (fire damage conversion), this creates scenarios where tanking fire-heavy enemies returns you to full health, dramatically improving survivability against Council Members and Pit Lords.
When to Use Rising Sun
Rising Sun excels in specific situations: fire builds emphasizing defensive play, PvP scenarios where fire resistance stacking matters, and Hell runs against fire-heavy monsters. For general endgame play, Mara's Kaleidoscope remains superior due to its all-resistances bonus and broader skill coverage. Rising Sun shines as a budget alternative during ladder resets or specialized farm builds where fire absorb provides tangible benefits.
Additional Stats
The 24-48 Fire Damage adds modest damage supplementing your spells, while Replenish Life +10 and +4 Light Radius provide minor quality-of-life improvements. The 2% Chance to Cast Level 13-19 Meteor When Struck is atmospheric flavor with minimal practical impact.
Rising Sun rewards fire-build specialists with a defensive tool few amulets match. It's not the best universal choice, but for fire sorceresses and fire druids committed to their element, it offers distinct advantages over generic alternatives.