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The Redeemer

The Redeemer

Mighty Scepter

One-Hand Damage: (140-160) to (182-208)Required Level: 72Required Strength: 50Required Dexterity: 26Durability: 50Mace Class - Fast Attack Speed+250-300% Enhanced DamageDamage +60-120+50% Damage to Undead+200-250% Damage to Demons+2 to Paladin Skill Levels-33% Target Defense+2-4 to Redemption (Paladin Only)+2-4 to Holy Bolt (Paladin Only)+3 to Light RadiusRequirements -60%

The Redeemer is an elite unique Mighty Scepter in Diablo 2 Resurrected that packs tremendous power through its rare "Damage +X" modifier. This weapon excels on Smiter Paladins and Holy Bolt builds, competing favorably with top-tier runewords due to its unique stat combination.

Grief-Like Damage Mechanics

The Redeemer's standout feature is its Damage +60-120 modifier, the same affix that makes Grief runeword legendary. This flat damage addition causes Smite to perform significantly better than the character screen suggests, as Smite calculates damage differently than regular attacks. Combined with +250-300% Enhanced Damage and +200-250% Damage to Demons, this weapon delivers devastating hits against Hell's toughest enemies.

Skill and Utility Bonuses

The weapon provides +2 to Paladin Skill Levels, +2-4 to Redemption, and +2-4 to Holy Bolt (Paladin Only), making it the only unique with bonuses to Redemption. The guaranteed Redemption skill saves valuable skill points while the Holy Bolt bonuses add 220-253 damage per skill level when fully synergized with Fist of the Heavens. The -60% Requirements dramatically reduces stat investment needs, while -33% Target Defense ensures reliable hits. Available at level 72, this weapon remains endgame-viable for specific builds that leverage its unique strengths.