Terror Zones
Diablo Clone Tracker
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|---|---|---|
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| Hardcore | US EU ASIA | US EU ASIA |
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Stoutnail
Spiked Club
One-Hand Damage: 10 to 16Required Level: 5Durability: 36Mace Class - Normal Attack Speed+100% Enhanced Damage+50% Damage to Undead+7 to VitalityAttacker Takes Damage of 3-10Magic Damage Reduced By 2Stoutnail is a unique Spiked Club in Diablo 2 Resurrected that provides solid defensive bonuses for characters leveling through Normal difficulty. This early-game mace combines decent damage with survivability stats that help new players progress safely.
Defensive Focus
Stoutnail offers +100% Enhanced Damage and +50% Damage to Undead, making it effective against skeleton packs. The weapon's true value lies in its defensive properties: +7 to Vitality provides extra life, Attacker Takes Damage of 3-10 punishes melee attackers, and Magic Damage Reduced by 2 mitigates spell damage.
Best Uses
This mace works well for melee characters from levels 5-20, particularly Paladins using Zeal or Barbarians with mace mastery. The attacker-takes-damage property synergizes with Sigon's Complete Steel set, creating a build that damages enemies through thorns effects. It's especially useful in Act 2 and Act 3 where you face numerous undead enemies.
Replacement Options
By level 20, you'll want to transition to weapons with higher damage output like The General's Tan Do Li Ga or move into runewords like Steel. Stoutnail served its purpose as a survivability tool during the most vulnerable early levels.