Terror Zones
Diablo Clone Tracker
| Ladder | Non-Ladder | |
|---|---|---|
| Softcore | US EU ASIA | US EU ASIA |
| Hardcore | US EU ASIA | US EU ASIA |
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Gravenspine
Bone Wand
One-Hand Damage: 3 to 7Required Level: 20Durability: 15Staff Class - Very Fast Attack Speed+50% Damage to Undead+2 to Necromancer Skill LevelsAdds 4-8 Cold Damage, Cold Duration: 3 seconds5% Mana Stolen Per Hit+25-50 Mana+10 to Dexterity+10 to StrengthGravenspine is a unique Bone Wand in Diablo 2 Resurrected that serves as a solid mid-tier option for Necromancers throughout Normal and early Nightmare difficulty. This level 20 wand offers the valuable +2 to Necromancer Skill Levels, making it one of the better early unique wands for general Necromancer builds.
Versatile Stats
Beyond its skill boost, Gravenspine provides +25-50 to Mana (variable roll), 5% Mana Stolen per Hit, and +10 to Dexterity and +10 to Strength. The Adds 4-8 Cold Damage with a 3-second duration offers minor crowd control. These stats make it particularly useful for Necromancers who need attribute flexibility and mana sustainability.
When to Use
Gravenspine excels as a transition weapon between leveling and endgame gear. The +2 skills boost all Necromancer abilities equally, benefiting bone, summoning, and curse builds alike. However, by late Nightmare, most builds prefer either Spirit runeword for its +2 to All Skills and faster cast rate, or the Arm of King Leoric for summoners. High mana rolls near 50 are worth keeping for the right build, but this wand rarely sees endgame use.