Terror Zones
Diablo Clone Tracker
| Ladder | Non-Ladder | |
|---|---|---|
| Softcore | US EU ASIA | US EU ASIA |
| Hardcore | US EU ASIA | US EU ASIA |
Kindly provided by d2tz.info & d2runewizard.com

Coif of Glory
Helm
Defense: 25-28Required Level: 14Required Strength: 26Durability: 24+10 DefenseAttacker Takes Lightning Damage of 7Hit Blinds TargetLightning Resist +15%+100 Defense vs. MissilesCoif of Glory targets a narrow niche in Diablo 2 Resurrected with its blinding mechanic and missile defense, but the execution falls short of practical utility. Most builds find better alternatives almost immediately.
Blinding Niche
The Hit Blinds Target modifier functions like Dim Vision, reducing enemy sight radius with each attack. Fast-attacking builds proc this frequently, potentially providing crowd control. The +100 Defense vs. Missiles and +15% Lightning Resistance theoretically suit ranged characters fighting ranged enemies. The Attacker Takes Lightning Damage of 7 adds negligible counter-damage.
Immediate Obsolescence
Coif of Glory lacks skills, meaningful resistances beyond lightning, life, mana, or any stat that defines useful helmets. The blinding effect sounds interesting but rarely matters in practice—most characters kill enemies faster than crowd control provides value. Tarnhelm, available at similar levels, offers universally superior benefits through +1 All Skills and magic find.
Forgettable Existence
Trade value is nonexistent. Coif of Glory represents a concept helmet—designed around a specific mechanic that sounded good on paper but lacks real implementation value. Used briefly if found, replaced immediately, forgotten permanently.