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Terror Zones

Lost City & Valley of Snakes & Claw Viper Temple

Useful Recipes

Caster Amulet

caster amulet recipe

Amulet+Jewel+ Perfect Amethyst+Ral
=
Caster Amulet

Caster Amulets are very powerful, because they can roll +2 to class specific skills, 10-20 FCR and with various other mods such as MF and resistances.

  • In this recipe amulets should be magical and you can use any jewel.
  • To get the +2 to class skills mod, the caster amulet should be level 90+, so the magical amulet should either be:
    1.gambled amulet (your character should be level 93+)
    2. amulet from Nihlathak (your character should be level 85+)
    3. amulet from Baal (your character should be level 81+)

Blood Gloves

blood gloves recipe

Nef+Jewel+Perfect Ruby+
Heavy/SharkSkin/ Vampirebone Gloves
=
Blood Gloves

Blood Gloves are a very nice options early game due to their extra life, life leech and crushing blow. They can also roll with extra resistances.

Reroll Magic Items

magic item reroll

3x Perfect Gems/Skulls+Magic Item
=
Rerolled Magic Item

Most commonly used to reroll Grand Charms to get the +1 to X skills. Use charms from Baal or Nihlathak for best chance to roll a godly charm.

Upping Normal Unique/Set Weapon

upping normal weapon

Ral+Sol+Perfect Emerald+ Normal Unique /Set Weapon
=
Exceptional Unique/Set Weapon

Damage is improved, but the unique item remains the same.

Upping Exceptional Unique/Set Weapon

upping exceptional weapon

Lum+Pul+Perfect Emerald+Exceptional Unique/Set Weapon
=
Elite Unique/Set Weapon

Damage is improved, but the unique/set item remains the same.

Upping Normal Unique/Set Armor

upping exceptional weapon

Tal+Shael+Perfect Diamond+Normal Unique/Set Armor
=
Exceptional Unique/Set Armor

"Armor" means any Body Armor, Helm, Shield, Belt Gloves or Boots.
Defense is improved, but the unique/set item remains the same.

Upping Exceptional Unique/Set Armor

magic item reroll

Ko+Lem+Perfect Diamond+Exceptional Unique /Set Armor
=
Elite Unique/Set Armor

"Armor" means any Body Armor, Helm, Shield, Belt Gloves or Boots.
Defense is improved, but the unique/set item remains the same.